The Curvature baker allows to extract a curvature texture. This texture contains cavities and edges information related to the geometry.
The texture properties are defined as:
- Black values represent concave areas.
- White values represent convex areas.
- Gray values represent neutral areas (mainly flat).
Available in :
- Substance Designer
- Substance Automation Toolkit
- Substance Painter
Defines how the curvature information will be computed on the mesh.
Controls how strong the information in the curvature will be. A high value can produce more details but less subtle.
If enabled, the baker will try to reduce seams between UV islands by copying the texels at the borders from one side to the other.
|Seams Intensity||If Enable Seams is enabled, this parameter controls how strong the seam fixing is.|