Opacity Mask from Mesh


The Opacity Mask from mesh baker compute a texture where missed rays are converted into a grayscale binary image. This texture is generally used as an opacity map.

The texture properties are defined as:

  • Black values represent empty areas.
  • White values represent convex areas.

Available in:

  • Substance Designer
  • Substance Automation Toolkit

Parameters:

This baker has no specific parameters.