The Position map from mesh baker computes the location of the high-poly mesh geometry and save into a texture. It is similar to the base position baker but can produce more accurate results.
- Substance Designer
- Substance Automation Toolkit
Controls which information will be computed into the position texture.
Defines which axis should be computed if the Mode parameter is set to One axis.
Defines how to scale the position values per axis.
Defines how to scale the position values based on the mesh.