Texture Import
The Texture Import template loads multiple images and automatically connects them to the correct output channels based on their filenames.
The channel matching is based on a specific naming conventions detailed below. In case of duplicates or textures without match, images will be marked as such in the interface.
Naming Convention
Below is a list of the supported file naming conventions for each channel:
Channel | Naming |
---|---|
Ambient Occlusion |
|
Base Color |
|
Diffuse |
|
Emissive |
|
Glossiness |
|
Height |
|
Metallic |
|
Normal |
|
Opacity |
|
Roughness |
|
Specular |
|
Specular Level |
|