Max Texture Size: Sets the maximum texture size that can be displayed in the 3D View.
If checked, enables Yebis in the 3D View.
Defines the refresh rate of the graph.
Chooses the size of your sample table for the shaders.
Please note that this also depends on your GPU and OS.
Defines which processing resources are allocated to Iray between the CPU and/or the detected GPU(s).
Controls the resolution of Iray (in pixel size) when you are updating the camera.
Controls the refresh rate when moving the camera.