3D View Preferences


Textures

Max Texture Size: Sets the maximum texture size that can be displayed in the 3D View.


Post Process

If checked, enables Yebis in the 3D View.


Misc

Defines the refresh rate of the graph.


OpenGL

Shaders

Chooses the size of your sample table for the shaders.

Please note that this also depends on your GPU and OS.

Iray

Hardware

Defines which processing resources are allocated to Iray between the CPU and/or the detected GPU(s).


View

Descale Factor

Controls the resolution of Iray (in pixel size) when you are updating the camera.

UI Responsiveness

Controls the refresh rate when moving the camera.