3D Worley Noise
One of the most versatile and advanced noises in the library, it generates a Worley noise in 3D space, based on an input Position map. Has plenty of options that make it much more powerful than the standard Cells or Distance based noises.
- Scale: 1 - 64
Set the global scale for the effect.
- Size: 0.0 - 1.0
Perform non-uniform scaling on X, Y and Z axes separately.
- Mode: Euclidean, Manhattan, Chebyshev, Minkowski
Change the distance metric. Allows for some very different noise types.
- Minkowski Number: 0.0 - 20.0
Only with Minkowski distance metric. Blends between different types of metrics.
- Style: F1, F2, F2-F1, Border, Random Color
Set the Metric combination math. Allows for many more combinations.
- Border Width: 0.0 - 1.0
When Border combination math is active, controls the width of the border.
- Roundess: 0.0 - 1.0
Only availble with F1, F2 and F2-F1 modes. Sets the level mid position.
- Invert: False/True
Inverts the result.