Generates a Worley Voronoi-type noise, with simple Euclidean distance metric, similar to Cells 1, but with hard instead of soft transition between the cells..
It works well as a simple base noise for Cracks, geometric or shattering effects. A similar result can be achieved with the Distance atomic node.
- Scale: 1 - 256
Sets the global scale for the effect.
- Edge Width: 0.0 - 4.0
Controls the thickness of the edges between cells.
- Invert: False/True
Inverts the result.
- Disorder: 0.0 - 1.0
Phase-shifts the noise to introduce small variation
- Non Square Expansion: False/True
Enables compensation of squash and stretch with non-square ratios.