This node generates a classic Fractal noise, named for its cloud-like looks. It has a good balance of medium and fine detail, which makes this quite a useful noise.
- Scale: 1 - 8
Sets the global scale for the effect.
- Disorder: 0.0 - 1.0
Phase-shifts the noise to introduce small variation.
- Non Square Expansion: False/True
Enables compensation of squash and stretch with non-square ratios.