Dirt noises are all about high-frequency, small-scale details. This version has a high level of coverage.
It is useful for when you're after some smaller details to add to your procedural creations, but less applicable than other Dirt noises due to the high coverage.
- Scale: 1 - 4
Sets the global scale for the effect.
- Disorder: 0.0 - 1.0
Phase-shifts the noise to introduce small variation.
- Non Square Expansion: False/True
Enables compensation of squash and stretch with non-square ratios.