Description
Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.
This mask represents rust flakes and specks, with leaks running down.
Parameters
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- Curvature: Grayscale Input
Baked or generated map to help with rust placement. - Ambient Occlusion: Grayscale Input
Baked or generated map to help with rust placement. - Position: Grayscale Input
Baked or generated map for drip directions. - Mask (optional): Grayscale Input
Mask slot used for masking the node's effects.
Parameters
- Rust Spreading: 0.0 - 1.0
Main control for the amount of rust. - Rust Contrast: 0.0 - 1.0
Sets the amount of contrast in generated rust specks (does not affect drips). - Spreading Smoothness: 0.0 - 1.0
Amount of blurring/smearing effect to apply to the rust specks. - Drips Intensity: 0.0 - 1.0
Sets strength and length of drips from flecks. - Drips Smoothness: 0.0 - 1.0
Amount of blurring and smoothing to apply to drips. - Drips Samples Amount: 0 - 32
Sets quality level (steps) for the drips effect. Has a slight effect on speed.
Example Images
