Dripping Rust


Dripping Rust

In: Mesh Adaptive/Mask Generators

Intermediate

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents rust flakes and specks, with leaks running down.

Parameters

 Click here to expand parameters...

Inputs

  • CurvatureGrayscale Input 
    Baked or generated map to help with rust placement.
  • Ambient OcclusionGrayscale Input 
    Baked or generated map to help with rust placement.
  • PositionGrayscale Input 
    Baked or generated map for drip directions.
  • Mask (optional)Grayscale Input 
    Mask slot used for masking the node's effects.

Parameters

  • Rust Spreading0.0 - 1.0
    Main control for the amount of rust.
  • Rust Contrast0.0 - 1.0
    Sets the amount of contrast in generated rust specks (does not affect drips).
  • Spreading Smoothness0.0 - 1.0
    Amount of blurring/smearing effect to apply to the rust specks.
  • Drips Intensity0.0 - 1.0
    Sets strength and length of drips from flecks.
  • Drips Smoothness0.0 - 1.0
    Amount of blurring and smoothing to apply to drips.
  • Drips Samples Amount0 - 32
    Sets quality level (steps) for the drips effect. Has a slight effect on speed.

Example Images