Edge Damages


Edge Damages

In: Mesh Adaptive/Mask Generators

Simple

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents damage done to raised, convex edges based on curvature and baked AO.

Parameters

 Click here to expand parameters...

Inputs

  • CurvatureGrayscale Input 
    Baked map used for effect placement. Required!
  • Ambient OcclusionGrayscale Input 
    Baked map used for effect placement. Required!
  • Mask (optional)Grayscale Input 
    Mask slot used for masking the node's effects.

Parameters

  • Level0.0 - 1.0
    Amount of edge damage to apply.
  • Contrast0.0 - 1.0
    Adjusts the contrast of the result.
  • Damages Intensity0.0 - 1.0
    Shifts between a chipped, consistent look and a chaotic, scratched, heavily damaged look.

Example Images