In: Mesh Adaptive/Mask Generators



Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask is specifically intended for character faces and other specific areas. Generates a skin-grease type of mask on areas of low thickness.


 Click here to expand parameters...


  • ThicknessGrayscale Input 
    Baked Thickness map on which the entire effect is based. Required!
  • NoiseGrayscale Input 
    Optional Noise map to override Grease grunge with.
  • Mask (optional)Grayscale Input 
    Mask slot used for masking the node's effects.


  • Level0.0 - 1.0
    Sets the total amount of effect to appear.
  • Contrast0.0 - 1.0
    Adjusts the contrast of the result.
  • Thickness Threshold0.0 - 1.0
    Sets a minimum thickness at which the effect should appear. Equally important as Level; tweak this to fit your Thickness map.
  • Override NoiseFalse/True
    Set to override internal grease grunge map with custom input slot.

Example Images