In: Mesh Adaptive/Mask Generators
This mask is specifically intended for character faces and other specific areas. Generates a skin-grease type of mask on areas of low thickness.
Click here to expand parameters...
- Thickness: Grayscale Input
Baked Thickness map on which the entire effect is based. Required!
- Noise: Grayscale Input
Optional Noise map to override Grease grunge with.
- Mask (optional): Grayscale Input
Mask slot used for masking the node's effects.
- Level: 0.0 - 1.0
Sets the total amount of effect to appear.
- Contrast: 0.0 - 1.0
Adjusts the contrast of the result.
- Thickness Threshold: 0.0 - 1.0
Sets a minimum thickness at which the effect should appear. Equally important as Level; tweak this to fit your Thickness map.
- Override Noise: False/True
Set to override internal grease grunge map with custom input slot.