Light
Light
In: Mesh Adaptive/Mask Generators
Simple
Description
Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.
This mask is a bit different from other Generators: it purely does fake lighting, based on the World Space Normalmap, returning a black and white "lightmap" mask.
Parameters
- Horizontal Angle: 0.0 - 1.0
Sets the horizontal angle of the fake light. - Vertical Angle: 0.0 - 1.0
Sets the vertical angle of the fake light. - Highlight Glossiness: 0.0 - 0.999
Sets the falloff spread of the highlighted area. - Highlight Level: 0.0 - 1.0
Sets the brightness level of the highlighted area.