Description
This node allows adjusting of any and all channels of a full material, based on a mask. It is intended for making a full material workflow easier and quicker.
It is useful for when you want to adjust a few channels of a material (such as making diffuse brighter and roughness darker) based on the same mask.
Parameters
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- Color ID Mask: Color Input
Mask slot used for masking the node's effects. - Greyscale Mask: Grayscale Input
Mask slot used for masking the node's effects.
Parameters
- Channels
Toggles material channels on and off in this group, for example when using Specular/Glossiness maps instead of Metallic/Roughness.
This also enables and disables the appearance of the channel's relevant groups. - Diffuse
Performs adjustment operations on the Diffuse channel, in areas defined by the mask. - Base Color
Performs adjustment operations on the Base Color channel, in areas defined by the mask. - Normal
- Intensity: 0.0 - 1.0
Tones down Normal Intensity
- Specular
Performs adjustment operations on the Specular channel, in areas defined by the mask. - Emissive
Performs adjustment operations on theEmissive channel, in areas defined by the mask. - Glossiness
Performs adjustment operations on the Glossiness channel, in areas defined by the mask. - Roughness
Performs adjustment operations on the Roughness channel, in areas defined by the mask. - Metallic
Performs adjustment operations on the Metallic channel, in areas defined by the mask. - Specular Level
Performs adjustment operations on the Specular Level channel, in areas defined by the mask. - Ambient Occlusion
Performs adjustment operations on the Ambient Occlusion channel, in areas defined by the mask. - Height
Performs adjustment operations on the Height channel, in areas defined by the mask. - Opacity
Performs adjustment operations on the Opacity channel, in areas defined by the mask. - Color ID Mask: False/True
Set to use Color ID Mask instead of grayscale mask. - Fuzziness: 0.01 - 1.0
If Color ID Mask is enabled, this determines the spread of the Color ID selection color. - Color: (Color value)
Sets what color to pick from the Color ID map and mask with. - Padding: 0.0 - 1.0
Determines Blending contrast/transitions of the Color ID masking.
Example Images
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