In: Material Filters/Blending
This node is the Multi-Cannel, Full material version of Switch. It takes two materials as input and returns only one of them based on the switch parameter.
Click here to expand parameters...
Toggle material channels on and off in this group, for example when using Specular/Glossiness maps instead of Metallic/Roughness.
- Switch: False/True
Switch to return either Material 1 or 2.
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