Metal Weathering


Metal Weathering

In: Mesh Adaptive/Weathering

Complex

Description

Parameters

 Click here to expand parameters...

Inputs

  • Normal WSColor Input 
    Baked World Space Normalmap used for internal effects and masking.
  • Ambient OcclusionGrayscale Input 
    Baked map used for internal effects and masking.
  • Mask Grayscale Input 
    Mask slot used for masking the node's effects. Can be toggled with the "Mask" parameter.

Parameters

  • Channels 
    • Toggle material channels on and off in this group, for example when using Specular/Glossiness maps instead of Metallic/Roughness.
  • Advanced 
    • Normal FormatDirect X, Open GL
      Switches between different Normalmap formats (inverts the green channel).
    • MaskFalse/True
      Toggles the use of the Mask map on or off.
  • Effect 
    • Dust0.0 - 1.0
    • Dirtiness0.0 - 1.0
    • Edges Wearing0.0 - 1.0
    • Paint Peeling0.0 - 1.0
    • Rust0.0 - 1.0
    • Rust Peeling0.0 - 1.0
    • Rust VerdigrisRust, Verdigris
    • Paint Cracks Scale1.0 - 16.0
    • Paint Cracks Warp Intensity0.0 - 1.0
    • Sharp Edges Scratches Scale1.0 - 32.0
    • Sharp Edges Scratches Warp Intensity0.0 - 1.0
    • Raw Metal Color(Color value)
    • Raw Metal Specular Color(Color value)
    • Raw Metal Glossiness Value(Grayscale value)
    • Raw Metal Roughness Value(Grayscale value)
  • Blending 
    • Diffuse Intensity0.0 - 1.0
      Blending strength of the Diffuse.
    • Base Color Intensity0.0 - 1.0
      Blending strength of the Base Color.
    • Normal Intensity0.0 - 64.0
      Blending strength of the Normal.
    • Specular Intensity0.0 - 1.0
      Blending strength of the Specular.
    • Glossiness Intensity0.0 - 1.0
      Blending strength of the Glossiness.
    • Roughness Intensity0.0 - 1.0
      Blending strength of the Roughness.
    • Metallic Intensity0.0 - 1.0
      Blending strength of the Metallic.
    • Ambient Occlusion Intensity0.0 - 1.0
      Blending strength of the Ambient Occlusion.
    • Height Intensity0.0 - 1.0
      Blending strength of the Height.

Example Images