Normal Sobel
Normal Sobel
In: Filters/Normal Map
Simple
Description
Converts a Heightmap input to a Normalmap output. A slightly more advanced version of the Normal Atomic Node, this node uses Sobel sampling rather than the standard sampling method.
Parameters
- Intensity: 0.0 - 3.0
Strength of the converted normals. - Normal Format: OpenGL, DirectX
Switches between different Normalmap formats (inverts the green channel).
Example Images
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