Paint Wear


Paint Wear

In: Mesh Adaptive/Mask Generators

Intermediate

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents paint chipping and wearing away at edges.

Parameters

 Click here to expand parameters...

Inputs

  • Ambient OcclusionGrayscale Input 
    Baked map used for internal effects and masking.
  • CurvatureGrayscale Input 
    Baked map used for internal effects and masking.
  • Variation MaskGrayscale Input 
    Mask slot used for masking the node's effects.
  • Mask (optional)Grayscale Input 
    Mask slot used for masking the node's effects.

Parameters

  • Level0.0 - 1.0
    Sets the total amount of paint wear, gradually revealing.
  • Contrast0.0 - 1.0
    Adjusts the contrast of the result.
  • Occlusion0.0 - 1.0
    Sets amount of effect the baked AO has on preventing wear in darker areas.
  • Radius0.0 - 2.0
    Sets how far the chipping effect spreads from Convex edges.
  • Variation0.0 - 1.0
    Set amount of variation (grunge) to blend into the effect.
  • Override variation maskFalse/True
    Enables custom variation (grunge) map input slot.

Example Images