A raw, grayscale-only version of the Shape Drop Shadow node. It only takes a black and white, binary shapes as input and returns only the shadow.
Can be useful if you're just after the shadow and do not want to work with a more complete node, for example when building your own material or baked lighting.
- Shadow Distance: 0.0 - 1.0
Controls how far away the shadow should fall.
- Light Angle: 0.0 - 1.0
Controls the incidence angle of the light.
- Edges Softness: 0.0 - 1.0
Determines how hard or soft the shadows edges are.
- Samples: 1 - 16
Sets quality for the Edges Softness setting.