Substances/assets from the Library


The Library comes with pre-made substances which are split in different categories:

  • Atomic Nodes
  • FX-map Nodes
  • Function Nodes
  • Generators
  • Filters
  • Material Filters
  • Functions
  • 3D View
  • PBR Materials 

All the substances for the Library have been built with the atomic nodes of Substance Designer. You can open and visualize how those substances are made by drag&dropping them in the Explorer.

The substances/assets from the Library are a good way to learn how to create your own filters, so you should check in details how they are created and learn from them how to create some effects you want to achieve!

How can I modify those filters?

By default, all those substances are in read-only, so you cannot modify them.

If you wish to modify them, here is how you can do it:

  • drag&drop a substance in the Explorer
  • right-click on the graph and choose Copy
  • right-click on the Package where you want to copy the graph and choose Paste