Sun Bleach

Sun Bleach

In: Mesh Adaptive/Mask Generators



Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask is similar to Light, but has support for AO too, leading to a mask that represents light bleaching and fading on top of an effect.


  • Normal World SpaceColor Input 
  • Ambient OcclusionGrayscale Input 
    Baked map used for internal effects and masking.
  • Mask (optional)Grayscale Input 
    Mask slot used for masking the node's effects.


  • Level0.0 - 1.0
    Sets the total amount of bleaching, moves the effect further down.
  • Contrast0.0 - 1.0
    Adjusts the contrast of the result.
  • Occlusion0.0 - 1.0
    Sets the influence of the AO on the final result.

Example Images