Description
Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.
This mask represents an interesting effect of metal-brushing on an object surface, occluded by object geometry and AO.
Parameters
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- World Space Normal: Color Input
- Curvature: Grayscale Input
Baked map used for internal effects and masking. - Ambient Occlusion: Grayscale Input
Baked map used for internal effects and masking. - Position: Grayscale Input
- Mask (optional): Grayscale Input
Mask slot used for masking the node's effects.
Parameters
- Level: 0.0 - 1.0
Sets global effect level, gradually revealing. - Contrast: 0.0 - 1.0
Adjusts the contrast of the result. - Scratches Lenght: 0.0 - 8.0
Sets the length of scratches. Smaller values are more like dots, higher values are long streaks. - Occlude Axis: X, Y, Z, none
Axis of the object that should receive scratches. Does not alter direction of the scratches. - Occlude Axis Intensity: 0.0 - 1.0
Strength of the axis occlusion effect. - Occlusion: 0.0 - 1.0
Strength of the AO on occluding scratches. - Sharpen Intensity: 0.0 - 1.0
Set amount of post-sharpening to apply to the scratches.
Example Images
