Environment Variables
Substance Painter supports a few environment variables which can be used to alter the default behavior of the software :
Variable | Description |
---|---|
SUBSTANCE_PAINTER_LICENSE | Value : Direct path to a license file itself. Allow to override the default location of the license file. Example : if the license file is on H:/allegorithmic/licenses/substance_painter.key, the variable data should be "H:/allegorithmic/licenses/substance_painter.key". Use SUBSTANCE_PAINTER_2_LICENSE instead for version earlier than 2017.1.0. |
ALLEGO_LICENSE_IDLE_DELAY | Value : 7200 Specify how long in seconds before releasing a license seat in case of a multi-user configuration. Default is 2 hours (7200s). |
ALG_PAINTER_SKIP_CHECK_FOR_UPDATES | Value : 0 or 1 (1 = Disable update check) Allows to skip update check when the application starts. Supported since Substance Painter 2018.2.2. |
SUBSTANCE_PAINTER_SVT_HARDWARE_ACCELERATION | Value : 0 or 1 (1 = Enabled) Use the Sparse feature on the GPU. If not supported by the GPU or the Operating System the setting will be ignored. This variable override the parameter available in the Settings window. Supported since Substance Painter 2018.3.0 |
SUBSTANCE_PAINTER_TEMP_LOCATION | Value = Direct path to a folder Defines where Substance Painter should write its temporary files (including the SVT cache). This variable override the parameter available in the Settings window. Supported since Substance Painter 2018.3.0 |